Per pg20 Total Warfare, 'Mechs "stand eight to fourteen meters tall". Others like the Gorgon can provide fire support, though not to the same degree that heavier vehicles can. So 4v4/5v5 is two maps, 8v8/10v10 is four maps, 12v12/15v15 is six maps, etc. A HumVee is as heavy and big as a tank!" [11] Or for something a little easier to work with: middle right edge. The clix minis may be the source of the confusion. The back was a blank hex board in earlier editions; such blank playing fields are not considered tournament-legal maps though. Beyond the boxed sets and dedicated map packs, some other individual products include boardgame mapsheets with hexes. As such their agility falls somewhere between infantry and 'Mechs: they can move through most buildings with minimal collateral damage and can go from a prone to standing position in seconds. You are using an out of date browser. [7], Grassland A BattleMat Foothills #2 Rolling Hills #4, Grassland B BattleMat Forward Base Open Terrain #2, Grassland C BattleMat Rolling Hills #3 Foothills #1, Grassland D BattleMat Open Terrain #3 Streams, Grassland E BattleMat Lakes River CommCenter. Cookie Notice The Problem with those Side by Side Graphs is that it's a 2D picture of a 3D Model. It sounds like a lot of 'mechs have very low densities, almost floating in water densities. Image size. Great find! German BattleTech licensee Ulisses Spiele published a range of map sets ("BattleTech Kartensets") in 2014, both as a physical product and as PDF downloads. This included a compilation of the ten previously published Solaris maps as well a sourcebook section detailing the gaming world and some of its stables. Your BattleTech News Roundup For January, 2023, Your BattleTech News Roundup For December, 2022, https://www.sarna.net/wiki/index.php?title=ProtoMech&oldid=911494. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. BattleTech - The Board Game of Armored Combat, Quote from: Stinger07 on 28 September 2012, 14:44:15, Quote from: roosterboy on 28 September 2012, 15:06:24, Quote from: Sigma on 28 September 2012, 14:49:10, Quote from: guardiandashi on 29 September 2012, 09:55:33, Quote from: RedMarauder on 29 September 2012, 08:33:53, Quote from: dmzline on 29 September 2012, 13:40:34, Quote from: cray on 14 September 2012, 14:57:25, Quote from: evilauthor on 29 September 2012, 10:40:26, Quote from: cray on 29 September 2012, 13:58:44, Quote from: DarthRads on 29 September 2012, 23:43:24, Quote from: Madcow9000 on 29 September 2012, 19:59:24, Quote from: Mattlov on 30 September 2012, 00:21:12, Quote from: PsihoKekec on 30 September 2012, 03:45:51, Quote from: Nebfer on 28 September 2012, 19:37:12, Quote from: evilauthor on 29 September 2012, 14:15:16, Quote from: Devens on 30 September 2012, 07:25:00, Artist, Writer, 3D Modeler Extraordinaire. Count the heat hawk as an axe. Walking the fine line between sarcasm and being a smart-ass. The thing that binds most official direct sources of height is that almost all of them are pretty old. Additionally there is an unaddressed half hex column on the sides of the mapsheet that make up a "sixteenth column" when multiple mapsheets are tiled. The Luthien from 1993 included a loose double-sided map. Two Strana Mechty "Grand Melee" Circle of Equals BattleMat. BattleTech - The Board Game of Armored Combat, Quote from: Delta_Ice on 06 October 2011, 23:35:09, Quote from: Lord Cameron on 07 October 2011, 12:17:39, Quote from: whiteshadowzo on 07 October 2011, 13:25:52, Quote from: Sigma on 08 October 2011, 01:10:48, Quote from: krazzyharry on 08 October 2011, 18:56:31, Quote from: Lorcan Nagle on 08 October 2011, 17:24:05, Quote from: Talz on 08 October 2011, 19:31:06, Quote from: Weirdo on 09 October 2011, 10:38:02, Quote from: Col.Hengist on 02 January 2015, 13:16:47, Quote from: Wikkid on 02 January 2015, 13:34:47, Quote from: Col.Hengist on 02 January 2015, 16:10:55, Quote from: Greywind on 02 January 2015, 16:03:33. generally, the differences between lights and assualts hasn't been height, it has been width and general bulk.. assualt mechs tend to be chunkier, with thicker body parts, more barrel shaped chest areas, etc. [13] Weapons such as the ER Micro Laser and Light Machine Gun were initially developed by the Smoke Jaguars specifically for ProtoMechs, though they have since spread to other combat units. The only known combat deployment of these hybrid ProtoMechs was during the Blakist strike against the Capellan Confederation world of Necromo in late 3071 and it is not known if they were the first of their kind or a technological dead end. I bought a several yards of various greens, browns, tans, blue, black and grey. 3. On a standard mapsheet the hex size as originally printed is approximately 1.25 inches and depicts terrain 30 meters (roughly 100 feet) across. The average 'mech height, according to the Battletech fluff, is 10 meters. Although the MechWarrior: Dark Age clix game was designed as a miniatures game forgoing gaming maps in favor of miniature terrain, WizKids produced a number of mapsheets with the usual hex grid for various Solaris VII arenas. Players are free to create hex-based terrain to play on, and earlier mapsheets had backs with blank hex grids on which players could draw terrain features as desired. The cheap option is going to a local fabric store and get some felt. While compatible with BattleTech map topology, the hexes on the Centurion map are printed slightly larger so that the mapsheets from the two games do not align. So 4v4/5v5 is two maps, 8v8/10v10 is four maps, 12v12/15v15 is six maps, etc. Beyond these it should be noted that some products like the Turning Points series typically include maps such as individual planetary maps for the worlds featured. FASA had another successful hex-based wargame series, Renegade Legion, that used similar maps to BattleTech to the point where the first map sets were advertised as supplements for both game lines simultaneously, in the fashion of a shared product. They're Macross kits mounted on clix bases. Mech minis are of kinda inconsistent scale anyways. The first HexPack (occasionally also spelled as two words: "Hex Pack") was released in 2010 and heralded a new style for maps, which were now printed on thick, double-sided gameboard-style cardboard with vinyl covering, with different maps printed on the two sides. "Men, fetch the Urbanmechs. In the months after the Battle of Tukayyid, Clan Smoke Jaguar found themselves with a serious problem. (The BattleTech 25th Anniversary Introductory Box Set may have been intended to be the first product featuring these improved maps, but its release was delayed until 2011 by other issues.). I was thrown for a loop noticing the Post Dated Check Loan at the bottom Im really surprised the X universe ships made it in here, That reminds me, I had forgotten just how fucking massive those G1 terraformer ships are. Your enemies might have a few anti-air mechs or vehicles that will easily eliminate fighteres and need to be taken out. Certainly if you took all the art, even just out of '39 or '25, and stacked them all so that they're all around same head height, I would believe it. A lot of the heights are derived from their Mecha inspirations out of anime. but was N-scale on average. The first all-new map set in nearly twenty years, Map Pack: Grasslands includes six double-sided maps providing twelve brand-new battlefields. This is great! Since this product was not published directly by a BattleTech IP owner or licensee, its status as an official product is arguable. You can do anything you want in it. I try not to think about it to much. Books underneath can add some terrain variation. The maps retained their English names, but the markings on the maps are in German. Warhammer 40,000has some insanely huge ships, but then you see that theyre run by huge crews basically moving ordnance around by hand. The figures are generally too large to fit into standard sized hexes though. Taking over the Universe one mapsheet at a time. It's only 36" wide so you may need two pieces to cover larger tables, and over time it can wear a bit. When the BMR said Mechs averaged between 10 and 12 meters, I strongly took them at their word, meaning only a handful of designs broke the mold. Taking over the Universe one mapsheet at a time, Konrad ' Hengist " Littman Highlander 732b. With BT maps is you generally use one map per person, per lance/star. From 2002 until 2008 the various game supplements, including map sets, were produced under the "Classic BattleTech" moniker to differentiate them from supplements for the "MechWarrior: Dark Age" brand. Most Protos have a "main gun", a single weapon or piece of equipment of any weight which is braced to the torso but aimed and fired with their hands. I really wish that were the case. While a couple MWDA 'mechs are small enough to look good alongside IWM stuff, I've found a surprising number of conventional vehicles that work. Originally, officially, mechs ranged from a little under 10 meters to 15-16 meters. Theyre respectably sized, really. Quote from: Jim1701 on 12 May 2011, 13:40:14, Quote from: Cergorach on 12 May 2011, 14:22:32, Quote from: Lafeel on 12 May 2011, 15:03:38, Quote from: A. Lurker on 12 May 2011, 14:04:25, Quote from: Demon55 on 12 May 2011, 15:10:19, Quote from: ANS Kamas P81 on 13 February 2018, 05:03:32, Quote from: Charlie Tango on 12 May 2011, 15:09:32, Quote from: SteelRaven on 14 February 2018, 00:31:56, Quote from: Weirdo on 17 May 2013, 13:24:25, Quote from: jklantern on 18 November 2014, 23:27:02, Quote from: YingJanshi on 14 February 2018, 01:18:34, Quote from: Daemion on 14 February 2018, 02:14:23. Standing only half the height of a BattleMech, the smaller units would mass only one-tenth that of the larger machines. So now enter the "General Size Comparison Chart" from Technical Readout: 3039 (2009), that's pretty recent. Some are tall and thin, some are short and squat. This page was last edited on 24 February 2023, at 15:28. - Bob Ross. You get entire self sustaining colonies worth of people living in the massive ships, entire generations live and die without seeing outside of the ship, people are literally worked to death moving these sky scraper ordinance shells around and chucked into a food processor after a battle. When something as simple as size keeps shifting from 3 to 5+ stories in height it gets a bit difficult to concentrate ;-). The sympathetic bond between man and machine can also lead to a kind of "god complex" in which the pilot feels as though they are unstoppable. Afterwards, the line reverted to just "BattleTech". But vinyl maps are less awesome. Besides six individual maps, the MapPack Flatlands Terrain Set was published that combined those six maps for a lower price. 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